The City Emulator project is being developed in three main stages:
The unprecedented context of a long-lasting health crisis, in which we find ourselves, makes individuals emotionally and psychologically fragile. It becomes necessary and urgent to find a solution that is able to bypass the problem, while waiting for an eventual “return to normal”, and thus to relaunch the worlds of culture, sport, retail and tourism. Moreover, this project aims to promote social distancing between people. This leads to a decrease in the use of vehicles and therefore a reduction of unnecessary travel and CO2 emissions.
This project also allows to rethink ‘mass tourism’ towards a selective and free digital tourism. It also leads to a new way of consumption regarding cultural, sports and commercial places allowing to promote digital interactions within these places. The access to the website for self-employed individuals facing financial difficulties will not be invoiced, as part of our values and commitment.
We focus on our approach which is group survival and the notion of community. We want our solution to be suitable and adaptable to a maximum number of partners. We also want to make it intuitive and therefore accessible to everyone. We will accept all 360/VR/AR and interactive content, in a non-competitive approach. The goal is to be identified as a search engine for VR content.